That's Gibbage as in "gibs," from "giblets"--the body parts strewn across the screen in FPS games like Doom and Quake.
Gibbage is a truly odd and heart-warmingly gory game that combines the mechanics of retro platformers with the aesthetic of the modern first-person shooter. The graphics are cartoony, and would not look amiss on a NES or pre-CD-ROM PC; the gameplay is deathmatch shooting madness. Your avatar runs and leaps about, gathering powerups and dispatching your foe with massive firepower, a 3D game's gibs replaced with pixellated blood.
While the single-player game is entertaining, Gibbage shines as a multiplayer game--yes, you and a friend sitting together at the PC, each with one hand on opposite sites of the keyboard whacking away.
Nothing quite like this blood-drenched weirdness anywhere else...
Dan says:
Gibbage is a two-player cartoon Deathmatch game, set over 27 varied arenas, including zombie-infested hospitals, atop speeding trains and inside alien beasts.
Features:
- Hi-Octane Single or Two-Player Hijinks!
- 27 Unique Maps!
- Loads of brilliant Power-ups, Special Moves and Weapons!
- Team Setup lets you track your Stats!
- Laws of Physics! Unnecessary Levels of Gore!
- Kick-Ass Music! Acts of God!
- Actual fun, like how games used to be!
- Armies of the Undead!
- Monkeys touching themselves inappropriately!
- What more could you possibly want for $10?
The Ethos behind Gibbage
Gibbage is an Independent Video Game. It was born out of frustration at mainstream titles that had me shooting endless men in the head in a corridor with a pistol. I was fed up.
When I was a kid, games were about fun. About enjoyment. About having a friend over to play, chuckling at each other's ineptitude and laughing so hard that a little bit of wee came out.
That’s what Gibbage is all about. I know there's a single-player option, but you shouldn't be using it. Not really. Gibbage is a two-player game, and you should treat it as such. Make a friend. Play together. Trust me: it's how Gibbage really comes alive, and you'll get to experience the game I've written in all its glory.
Reviews
"27 diverse and superbly designed levels… full of humour and powered by a great soundtrack. It's a cracker. Indie Game of the Month!"
-- PCZone Magazine


