Wish it had an alternate control scheme

minipost Posted: Submitted by calthaer on Thu, 2007-02-22 00:03.
Posts: 4
Newbie

I can appreciate the fact that they were aiming for an Asteroids! type control scheme, but I think my experience with Geometry Wars and other recent "shmups" have spoiled me. I kept hoping that the direction in which I moved my analog controller stick would actually move my ship that way. As it was, it felt like a strange battle to get my ship to go where I wanted it to.

Otherwise, I liked the experimental gameplay idea. Reminded me a lot of the hybridized Shooter / RPG *Sigma Star Saga*, in that it tried to blend the shmup genre with something else (in this case - a sort of RTS resource-gathering + upgrade). But the controls...

I wish it had the choice of using either the Asteroids control scheme or a more "modernized" shmup one.

 
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