critical error encountered

minipost Posted: Submitted by MacGuges on Sun, 2006-10-08 21:14.
MacGuges's picture
Posts: 20
Monkey

Gee, this was a nifty game until it died. ;_;

I had chosen an ice cream at the shop after first examining all the varieties, when the game froze. I discovered the error dialog after using Alt-Ctrl-Delete & returning to my desktop. The log includes these errors:

Traceback (most recent call last):
File "main.py", line 101, in ?
File "main.py", line 41, in main
File "main.py", line 89, in gamemain
File "faceEngn.pyo", line 53, in RunFaces
File "firstGameFace.pyo", line 153, in Core
File "gameFace.pyo", line 62, in Core
File "cineProseCentral.pyo", line 332, in Heartbeat
File "cineProseCentral.pyo", line 366, in ExecuteNextStatement
File "cineProseCentral.pyo", line 828, in DoCALL
File "", line 1, in ?
File "FlavorCalc.pyo", line 73, in AddFlavorCalc
File "FlavorCalc.pyo", line 118, in SetUpEncounters
AttributeError: 'module' object has no attribute 'DoREMOVE'
Traceback (most recent call last):
File "main.py", line 101, in ?
File "main.py", line 41, in main
File "main.py", line 89, in gamemain
File "faceEngn.pyo", line 53, in RunFaces
File "firstGameFace.pyo", line 153, in Core
File "gameFace.pyo", line 62, in Core
File "cineProseCentral.pyo", line 332, in Heartbeat
File "cineProseCentral.pyo", line 366, in ExecuteNextStatement
File "cineProseCentral.pyo", line 828, in DoCALL
File "", line 1, in ?
File "FlavorCalc.pyo", line 73, in AddFlavorCalc
File "FlavorCalc.pyo", line 118, in SetUpEncounters
AttributeError: 'module' object has no attribute 'DoREMOVE'

Have fun! ;-)

 
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minipost Posted: Thu, 2006-10-12 19:15
Posts: 1
Newbie

MacGuges,

I've discovered the cause and will send a fixed build to Manifesto in a day or two. They'll probably need a couple days as well before it's posted.

This is bug exists only in the Windows version of the game and only in the Ice Cream puzzle. It does not affect any other part of the game.

Solving the ice cream puzzle is not necessary for completing the game. Solve the other puzzles in Chapter 3, and after three or four, the game will advance to chapter 4.

Thank Bill Folsom for alerting us to this forum. I'll keep an eye on it in case there further discussion of our games.

Keith Nemitz
Ordinauteur
Mousecheif Co.
http://www.mousechief.com

 
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minipost Posted: Fri, 2006-10-13 21:11
Posts: 1341
Angre?y

It's been fixed, new version is available--click the "download demo" button on the game's webpage...

 
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