Anecdote

minipost Posted: Submitted by Comrade John on Mon, 2006-08-28 18:38.
Comrade John's picture
Posts: 1
Newbie

In the months leading up to the Manifesto launch, I've found myself looking at games and thinking "Oh, I'd like to buy that, but I'll wait till I see it on Manifesto". It was one of the excuses I'd use to prevent excessive purchasing. Yesterday I found myself spending several hours on the Oasis demo, and liked it quite a lot. I hesitated over the purchase however, resolving to wait until today to buy/not-buy it. (certain that Manifesto wouldn't carry a game I found on MTV Arcade) Then this morning I find Manifesto is up, and it's time to see how many of those procrastinated purchases are finally coming home to roost. Here it is, the one game I didn't expect to see on Manifesto, and which I clearly need to purchase.

You guys were right, this is a casual game and it totally appeals to the Manifesto crowd. I'm glad to see it here and I definately recommend it. (I'll write a review after I've played it a bit more)

-Comrade John

P.S. This was written three days ago, on the day of the Beta opening up, but I had some snags in registering and couldn't post it until today. :)

 
Profile
login or register to post comments
minipost Posted: Thu, 2006-10-05 20:55
Strider's picture
Posts: 10
Newbie

I've seen similar behavior; certain map types also seem to be more susceptible to it than others (such as the 'river'-style maps, where you'll often find your population divided in half by the river). The 'meteor' maps you'll encouter later on are a pain for the same reason; situations frequently arise where the deciding factor to whether you win the map or not is whether you get screwed over in the last couple of turns.

Normal mode is a lot of fun, but I eventually gave up on Hard because of this ort of problem.

- HC

EDIT: Sorry, this was meant to be in reply to your other post.

 
Profile
login or register to post comments