Be a Giant Transforming Battle Robot
Let your inner twelve-year old say "Cool!".
Gun Metal is a level-based third-person shooter in which you control a mech--a giant battle bot--that can also transform into a jet aircraft. In a series of levels, you battle enemy tanks, hovertanks, aircraft, artillery, and so on, generally with some ground support from friendly troops. Kind of mindless fun, and maybe not the most creative game ever published, but hey, at ten bucks, it's a pretty good deal.
The Developer Says
Spurred on by countless conquests, the enemy moves forward, threatening the very heart of your civilization. One single hope remains: a prototype combat vehicle known as The Havoc Suit. Standing over 30 feet tall, equipped with an arsenal of devastating weaponry, and capable of transforming into a highly maneuverable jet fighter, only this formidable battle machine has the potential to halt the invading foe.
Features
- Freely transform between a mech and a jet at the push of a button
- Customize your arsenal, and outfit yourself with an extensive armory of devastating weaponry
- Engage in explosive battles on next-generation battlefields
- Fight hordes of enemies through 14 challenging missions, and assist your allied forces as they take their last stand
- Leave your mark on the world as the persistent damage system records every last detail of destruction
Our Review
Have Gundam Will Travel
Submitted by DrJ on Tue, 2006-10-03 21:42. The WordIn GunMetal War Transformed, players suit up in the one and only Havoc suit, a power-armored vehicle that as “jet” or “robot” can fire tomahawk missiles from one or torpedoes from the other.
Fans of anime like Mobile Suit Gundam Wing, Macross Plus, and Full Metal Panic won’t need an explanation for GunMetal: War Transformed, the PC version of a popular video game that will quickly remind non-fans of the old Transformers cartoon series or the anime-light Robotech series. The graphics are bright and colorful as you would expect in a “cartoon,” but there is nothing cartoon-like about the action and the explosions. The 14 missions are designed to be roughly equivalent to the MechWarrior games, but as should be noted right from the beginning, this is not a “simulation” in the sense of MechWarrior or Heavy Gear with “realistic” physics, damage, and flight model. GunMetal doesn’t bog down your enjoyment with “realistic” systems. It is a video game design and follows those conventions more than traditional PC considerations.

