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The Eternal City

The Eternal City is a long-running multiplayer prose game, developed and administered by Worlds Apart Productions. It is being published online by Skotos Tech under license.

The Last Sorceror

You are the leader of a powerful Order of Sorcerors. Having defeated mankind's greatest enemy, the Demon Hordes, you retreat to Haven for a life of peaceful seclusion.

One day, after many decades, your retirement is shattered by signs of an old, familiar danger: the Demons have returned! You return to find the Order slaughtered, monstrous creatures roaming the landscape, and humanity on the run.

The Witch's Yarn

2006 IGF Finalist

A finalist at this year's Independent Game Festival, The Witch's Yarn was nominated for Innovation in Game Design. Its elegant control method is a milestone for interactive fiction. In the first minute, players are ably immersed in the story, regardless of their ability with computers.

Players become the director of a lighthearted stage-play. They select the actors who create scenes to advance the plot. Different actors create different scenes. So each choice is very important. With the rewind feature, the player can experiment with various actors to solve dramatic conflicts. By doing so, they'll explore many perspectives on this hilarious world of witches, retail, and family disfunction.

Ticket to Ride

Alan Moon's Superb Boardgame in Online Form

Ticket to Ride was the winner of the 2004 Spiel des Jahres Award, the single most prestigious award world-wide for boardgames. And Alan Moon, its designer, is one of the most highly regarded designers of contemperary boardgames.

Toribash

Fighting with Rag-Doll Physics
Slamdance Guerilla Games Festival Finalist
IGF Finalist for Design Innovation

One phrase we love to use but don't often get to is: You have never seen a game like this before. Yea Toribash.

In Toribash, you control a jointed 3D model. You select a joint, and tell it how to move. When you've issued your instructions, you advance the game, one or more frames at a time--and when you want to change the motion of your character, you change the forces at various joints.

Tribal Trouble

Can an Indie RTS Compete with the Big Boys?
2006 IGF Finalist

Given the tens of millions of dollars that major publishers pour into huge RTS titles like Age of Empires and Rise & Fall, can a small team of Danes possibly hope to compete in the same genre?

Well... yeah!