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Snowball's Chance Episode 1

Arcade Puzzler with Unusual Gameplay
And at Three Smackers, Can You Go Wrong?

In Brent Anderson's Snowball's Chance, you play through a series of levels as a snowball. You start typically at one corner of the screen, and somewhere there's a goal you have to get to--sometimes by hitting switches and unlocking them first. The problem is that you don't move with the arrow keys; this game is somewhat billiards-like, in that you nudge your snowball with the mouse pointer, and can increase or decrease the force of your nudge. Some obstacles (like open water) cause insta-death, while wandering opponents can reduce your size. And you're slowly melting (more rapidly on some terrain than others), so you can't tarry.

Spacetanks

by Alten8

Cannons in Space

Spacetanks is a cannon game, a style that's been around since the earliest computer games, and is best known in the Worms series of games. There's a twist to Spacetanks though; you control a tank on one planet, and are trying to destroy an opposing tank on another planet somewhere across the screen. Your planet, and his, and others scattered about the screen, have gravity--and the path of your shots are influenced by gravity.

As with other cannon games, you change the elevation of your turret and the power of the shot, fire, and see whether you hit your opponent. Because of the nature of gravity, you sometimes wind up shooting yourself--it's possible for the shot to orbit back to you, which is irksome, to be sure.

Strange Adventures in Infinite Space

2003 Independent Games Festival Finalist
Buy This Game and Get Plasmaworm as a Free Bonus

Here's how a typical game works: You spend 20 hours or more pounding through a series of pre-planned linear obstacles, very often hurling your controller across the room or banging on your desk in frustration as you meet a boss that seems well nigh impossible until you go read a walk-through... And when you are done, you are done, because you've finished, and why would you ever want to play it again?

Here's how Strange Adventures in Infinite Space works: You spend twenty minutes or less, you have a satisfying game experience, and there is never a moment of frustration... if you fail it doesn't really matter because you can always start another game. And when it's done, you find yourself saying "damn, it's over already? I want to play again."